Death Stranding: Director's Cut
Steam PlayStation
87

Death Stranding: Director's Cut

24 SEPT. 2021
Jeu de tir (Shooter), Aventure, Jeu de rôle (RPG)
Moteur
Prix indicatif
13.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 38 Hoursh
Complétion (100%) : 111 Hoursh
Notes des critiques
Metacritic : 85/100

Death Stranding: Director's Cut

87 /100
24 septembre 2021 38 Hoursh

Death Stranding: Director's Cut, sorti le 24 septembre 2021, est une version enrichie du jeu de Hideo Kojima. Développé par Kojima Productions et édité par Sony Interactive Entertainment et 505 Games, ce titre d'action, d'aventure et de jeu de rôle est disponible sur PC, iOS, Mac, PlayStation 5 et Xbox Series X|S. Il propose une expérience unique mêlant traversée, gestion des ressources et un récit philosophique, avec un accent sur la connectivité sociale via le multijoueur asynchrone. Le joueur incarne Sam Porter Bridges, un coursier dans une Amérique post-apocalyptique ravagée par le Death Stranding, un phénomène qui a ouvert une porte entre les morts et les vivants. Sa mission est de reconnecter les villes isolées pour sauver l'humanité. La Director's Cut ajoute de nouvelles missions, un système Social Strand System et du contenu inédit lié à Half-Life et Cyberpunk 2077. L'histoire suit Sam alors qu'il traverse un monde hanté par des créatures spectrales, cherchant à percer le mystère du Death Stranding. Le jeu utilise le moteur Decima et offre une durée de vie significative : environ 38 heures pour l'histoire principale et jusqu'à 111 heures pour les complétionnistes. L'accueil critique a été positif, avec un score Metacritic de 85 et une note agrégée de 87,29. La presse a salué les améliorations techniques, comme le note Areajugones, tandis que PlayStation LifeStyle estime que chaque nouvelle ligne de code enrichit l'expérience originale. Certains joueurs regrettent un rythme lent et de nombreuses cinématiques, tandis que d'autres louent la dimension artistique et l'originalité. Le jeu est proposé au prix de 13,99 EUR.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Areajugones 100/100

« The 'Director's Cut' of Death Stranding is basically the same game we once enjoyed on PS4 but taking advantage of all of the technical prowess of the PS5, plus there are some interesting additions to top it off. »

PlayStation LifeStyle 100/100

« Every new line of code written enhances the original experience, bringing new ways for existing players to enjoy Death Stranding again. Whether you're here for exploring the factory and playing with the new toys like I am or want to challenge friends for top spot on the racing and firing range leaderboards, odds are there is a reason for you to come back. Reworked missions will aid new players into the world more smoothly than the original release, too. I definitely felt as though the difficulty spike wasn't nearly as harsh thanks to this. Keep in mind that while the Director's Cut expands and adds delicate touches here and there, this is still a game that requires patience and time for the best results. »

Screen Rant 100/100

« Director's Cut is the definitive version of Kojima Productions' masterpiece. It delivers an incredibly pertinent story, with more content than ever before, to be experienced through ingenious integration of the PlayStation 5's DualSense. »

TheGamer 100/100

« Death Stranding remains a bizarre masterpiece on PS5, and the director’s cut only further cements that reputation with a number of worthwhile new ideas that enhance the act of delivering packages across a picturesque landscape of nothingness. The story of Sam Porter Bridges is overblown and wondrous, taking hold of you and refusing to let go as you’re dragged into an adventure that takes the medium to places it has never been before. It’s mindless self-indulgence of the highest order, and it’s rare to see a game deliver upon its overarching ambition in such a bold, uncompromising way in the modern era. For that very reason, it deserves to be celebrated. »

But Why Tho? 100/100

« Death Stranding Director’s Cut is a game with a ton going on. It’s an easy recommendation for anyone looking for a creative and enjoyable experience. The only question for those who played the original version is whether or not they enjoyed their first trip through Kojima’s brilliant creation. If you did, or if this is your first time playing Death Stranding, you are absolutely going to love every second of the Death Stranding Director’s Cut. »

NME 100/100

« If you’re a newcomer to Death Stranding, the Directors Cut is the best way to play an absolute masterpiece, and I’m very jealous that you’ll be able to engage with it in all its glory. Some of the systemic chaff has been cut out to maintain the atmosphere while making your adventure a little less punishing, and, as a result, it feels far more accessible than it was at launch. Death Stranding feels at home on the PS5 with its enhanced immersion, loading times, framerate bump and graphical fidelity, elevating an already great game into something extraordinary. Returning players are also getting a lot of bang for their buck if they upgrade thanks to a job lot of new content and lore, providing a great excuse to transfer your data, slip on your Bridges Boots and dive back in. »

Digitally Downloaded 100/100

« I don't have much to say about Death Stranding that I didn't already say back in 2019. The game remains the excellent and unique piece of art that it is. The "Director's Cut" stuff is an absolute bust and I'm disappointed that such cynical "blockbusterisms" have been applied to Kojima's work in particular. However, this is more than outweighed by the utterly different tone that eminates from the game, now that it comes across as reflective rather than prophetic. It might be sobering, but it's worth musing over. »

Gaming Age 100/100

« If you have never played Death Stranding and are on the fence about picking it up, this is the version to go for. Everything about it has been improved upon, and navigation has been perfected, so if you don’t want to walk 20 minutes to every destination, the Director’s Cut has supplied you with all the right tools to make it faster and more efficient. »

Avis des Joueurs (Metacritic)

Mr_Squanchy 5/10

« It’s a good game, but it’s definitely not my style. I played up to Episode 2, but I just couldn’t continue. The pacing is slow, there are too many cutscenes, and the core gameplay is built around carrying cargo on foot. Even though the graphics are solid and visually impressive, the PC version offers very limited graphical settings. »

ViniciusCastro 8/10

« Do ponto de vista artístico, uma obra-prima. Foi meu primeiro jogo do Kojima, então foi um pouco difícil lidar com a narrativa absolutamente maluca, mas não deixa de ser uma trama interessante e cativante. A jogabilidade pode ser considerada o ponto fraco, especialmente nas primeiras horas de jogo, que se tornam uma barreira pra muitos que experimentaram o jogo, mas é recompensador no final. »

Cossimo 7/10

« Encuentro el paisaje horrible con esas rocas de basalto casi superables. Si no fuera por la extrema dificultad del paisaje, lo pondría en un 9. Los menús son poco intuitivos pero se aprenden. »

dc75 9/10

« Loved the game, great story. Unusual gameplay but very fun and interesting. »

ratonchino 10/10

« es un muy buen juego la historia es una fumada pero el juego es super original kojima creando otra obra maestra »

Starfalls_HeroG 8/10

« The 1st 30 hours of this were a slow grind. I wanted to give up so bad. The odd artistic choices like the weird baby every time Sam repatriates annoyed me, but it was the community that made me more interested in continuing Building roads and creating the perfect zipline. So many "bridges" and connections made without actual conversation. It made me feel less alone. The story was slow going. Some of the voice acting was painful to listen to and the dialogue equally bad. The story itself was ok and had a satisfactory ending, but it took a lot of trust to get it there. Didn't really like a lot of the "friends" he makes along the way. It felt like they were more coworkers and the relationships seemed forced. Deadman slowly grew on me, though. The scenery is so realistic and beautiful. The world interesting and haunting. The actors look realistic, almost like watching a movie which is important to me. The music was beautiful, although, it all started to sound the same, but it drew you in all the same. This is definitely a game worth trying. A game where you will play long after the story is over. And you will leave once you've upgraded ziplines and created a system for others to utilize with ease because we Porters need to stick together. "Keep on Keeping On." »

Yami_Sukehiro 10/10

« Kojima é um gênio Que jogo fodastico Diferente de tudo que já vimos antes Incrível »

danieljedi1987 10/10

« The best trip in the world. Kojima is a genius. Love It . Must Play . »

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation : Windows® 10Processeur : Intel® Core™ i5-3470 or AMD Ryzen™ 3 1200Mémoire vive : 8 GB de mémoireGraphiques : GeForce GTX 1050 4 GB or AMD Radeon™ RX 560 4 GBDirectX : Version 12Espace disque : 80 GB d'espace disque disponibleCarte son : DirectX compatibleNotes supplémentaires : AVX instruction set required

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