Command & Conquer: Tiberian Sun - Firestorm
Command & Conquer: Tiberian Sun - Firestorm
Command & Conquer: Tiberian Sun - Firestorm est une extension officielle pour le jeu de stratégie en temps réel Command & Conquer: Tiberian Sun. Développée par Westwood Studios et publiée par Electronic Arts, elle est sortie le 7 mars 2000 sur PC (Microsoft Windows).
L'extension propose une suite à l'histoire de Tiberian Sun. Alors que la mort de Kane, leader du Nod, reste sujette à caution, une nouvelle menace pousse la Global Defense Initiative et la Confrérie du Nod à s'allier. Firestorm offre 18 missions solo inédites, 15 batailles multijoueurs, et plus de 30 minutes de vidéo en prises de vues réelles pour enrichir le récit. Le jeu permet aussi de s'affronter en ligne pour le contrôle de 30 territoires.
Sur Metacritic, l'extension obtient un score agrégé de 83,88. Les joueurs ayant partagé leur avis sont partagés : l'un s'étonne du faible nombre de critiques pour un titre qu'il estime très connu, tandis qu'un autre loue la qualité de Firestorm, qu'il considère comme une excellente extension, supérieure à Command & Conquer: Tiberium Wars.
Avec son gameplay de stratégie en temps réel, Firestorm complète l'expérience de Tiberian Sun pour les amateurs du genre.
Médias
Avis des critiques et joueurs
Avis des Joueurs (Metacritic)
« In fact, I was very surprised that this game has so few player reviews, and generally none from critics. It seemed to me that it was a very famous game of its time ... because it was very good and interesting. It's a pity. The Tiberian Sun really deserves attention and encouragement, at least for a terrific idea and plot, and for the atmosphere of post-apocalypse, which was shown very successfully in this game. »
« Command and Conquer Tiberium Wars feels like a regression and fun picnic compared to Firestorm. An excellent expansion to Tiberian Sun. As a kid, Cabal was really epic and scary and I really enjoyed how the world got much darker as the Tiberium spread. The world was very immersive and it gave you the feeling of dread and much anticipation for what could come next. Mutants were everywhere and GDI finally had their artillery! The campaign was really good and I still remember pulling all of my hair on the last mission after Cabal's Guardian went online and I only had elite cadres and banshees to stop it. A lot of effort really went into this expansion which is why people honor the memory of Westwood studios to this day. »
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« The expansion pack is alright, I wouldn't call it great but it's not too bad. They just added too much and took out some of the rushes that you'd do in the regular game, but it's neat to play offline if you get bored. »
« I found this expansion to be fairly bland. If you want more missions and a couple new units, then go ahead, but it lacks the solid storyline/cutscenes which made TS so interesting. It does contain one very interesting secret about Kane--which I won't spoil here--but if that's all you care about go read a wiki or watch the videos on youtube. »
« Just and "O.K." addon to a decent game that couldnt life up to its expectations. Nothing too exiting.................................................. »