Vampire: The Masquerade - Bloodlines 2
Vampire: The Masquerade - Bloodlines 2
Description (IGDB)
Vampire: The Masquerade - Bloodlines 2 is the successor to the iconic RPG Vampire: The Masquerade - Bloodlines. Set in a Seattle faithfully reimagined in the World of Darkness, Vampire: The Masquerade - Bloodlines 2 features reactive storytelling, fast-paced melee combat, and intriguing characters with their own hidden motives. Created in an act of vampire insurrection, your existence ignites a blood war among the vampire factions who run Seattle. To survive, you’ll choose a clan and enter into uneasy alliances with competing factions in a world which will react to every choice you make. Unleash your supernatural powers against your prey, but be mindful of your surroundings at all times or run the risk of breaking the Masquerade (the absolute law of secrecy that keeps Vampire society hidden from humanity).
Histoire (IGDB)
Enter the night as one of several humans inexplicably attacked in a Mass Embrace, suddenly thrown into the dangerous and ruthless vampire politics of Seattle. Tensions between the factions in Seattle are at an all-time high, and this unsanctioned attack throws the status quo into chaos. An inquest is called in order to get to the bottom of the mystery, and you’re the star witness… whether you like it or not..
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Editions

À propos du jeu
Incarnez une ancienne vampire dans une Seattle moderne au bord d'une guerre ouverte. Rencontrez les différents acteurs du pouvoir, forgez des alliances et décidez de l'avenir de la ville et de qui la dirigera.
Une Seattle assiégée sur trois fronts, une vacance du pouvoir dans la cour des vampires et une ancienne réveillée en désaccord avec la voix dans sa tête, réalisé par le studio primé aux BAFTA, The Chinese Room.

Le san vous sustente et alimente vos disciplines vampiriques. La nuit, vous rôderez dans la ville pour vous nourrir de la population. Utilisez vos pouvoirs surnaturels ou votre force de persuasion brute sur les civils et attirez-les dans des allées sombres et reculées pour assouvir votre faim. Mais prenez garde à ne pas briser la Mascarade : ne révélez pas qui vous êtes, sous peine de représailles, de la police d'abord, et ensuite... eh bien, souvenez-vous que d'autres choses peuplent la nuit.
Expérimentez un combat immersif et viscéral offrant des approches et styles de jeu complètement différents selon le clan de vampire que vous choisirez. Vous jetterez-vous dans la mêlée avec des combats surnaturels, agirez-vous à distance ou rebattrez-vous les cartes en décimant le troupeau telle la superprédatrice que vous êtes ? Le choix de clan permet ces différents styles de jeu et plus encore.

Entrez dans le Monde des ténèbres, et élevez-vous dans la société des vampires ou fustigez-les. Découvrez Seattle, une ville remplie de factions et de personnages aussi séduisants que dangereux, sans parler des mortels qui risquent leur vie sans le savoir au milieu des pouvoirs qui s'affrontent. Dans cette suite du jeu culte, vos choix, vos plans et vos machinations détermineront l'équilibre des pouvoirs tout autant que l'avenir de la ville et de ses citoyens.
Éditions et prix Steam
DLCs disponibles (4)
Vampire: The Masquerade® - Bloodlines™ 2 - Expansion Pass
Sortie : 21 oct. 2025
Vampire: The Masquerade® - Bloodlines™ 2 - Santa Monica Memories
Sortie : 21 oct. 2025
Vampire: The Masquerade® - Bloodlines™ 2 - Loose Cannon
Sortie : 27 avr. 2026
Vampire: The Masquerade® - Bloodlines™ 2 - The Flower & the Flame
Sortie : 10 juin 2026Avis des joueurs Steam
Nope, nope nope nope nope nope nope nope.... Not bloodline, just some random cooridor action game with a vampire theme that happens to have the same name as the old classic.
Jeu annoncé puis aucune nouvelle, abandon des acteurs principaux, changement de studio, longue période sans communication, re abandon et rattrapage in extremis pour finalement arriver entre nos main; bref un joyeux bordel. Alors VTMB ([i]je ne pa...
Bon j'ai que 12h de jeu dessus mais j'en ai déjà assez vu pour donner un avis qui sera sûrement différent dès que je l'aurai fini mais il a de quoi dire. Et oui j'ai pas connu la catastrophe de sa sortie donc, je vais uniquement parler de mon ressent...
C'est un jeu correct, si acheté lors du 50% de rabais. Les mécaniques de combat sont pénibles à utiliser. Sinon, l'histoire est intéressante.
Le clavier azerty ne marche qu'a moitié ! les touches 1 2 et 3 pour les sorts ne sont pas reconnu. En switchant le clavier en qwerty c'est bon, mais il faudrait remapper tout le clavier vu que par défaut c'est azerty ! ça fait déjà 8 mois que le jeu...
Mises à jour et Actualités
The Flower & The Flame DLC - Out Now!
The Art of the KillPlay as Ysabella, Toreador Primogen and the architect of Seattle’s most gruesome masterpiece. Stylized, callous, and driven by a dark creative vision, Ysabella navigates the shadows of the city’s anti-Camarilla conspiracy. As the blood begins to rain, you must decide how much of her humanity she is willing to sacrifice to ensure her work is remembered for eternity.Experience a new perspective on events of the main Bloodlines 2 story, told through the eyes of one of its most complex and feared antagonists.A New PerspectiveExperience a narrative expansion set during the main story’s early moments. Discover how Ysabella orchestrated her masterpiece by securing experimental blood sorcery elixirs from the Sabbat conspirators’ experimental facility, and manipulating various factions, from blood dolls to rival vampires, to ensure Atrium nightclub becomes the ultimate stage for her art.Stylized, High-Speed CombatYsabella brings a refined Toreador elegance to the fray, using a signature sword for fast, lethal strikes, and a razor-wire whip for entangling her foes. Master Toreador abilities like Blurred Momentum and Auspex, and unleash Ysabella-specific feeds and finishers that reflect her predatory nature.New Quests and Surreal EnvironmentsInfiltrate familiar locations reimagined through Ysabella’s eyes and explore entirely new interior spaces. Journey through a psychological labyrinth that blends reality with theatrical dioramas of her past in Denmark and L.A., and explore how she defines herself and her past through critical choices before she makes her most important decision.Also includes: An Ysabella-inspired outfit and hairstyle for Phyre.
The Summer Update
Good evening, Kindred,To coincide with the release of The Flower & the Flame DLC, we have the Summer Update for Vampire: The Masquerade - Bloodlines 2, adding some more quality-of-life features that the community requested, along with a large update to ranged combat so you can aim down a scope like a sniper or wield two pistols like a gunslinger. Screenshot Like a ToreadorToday we released The Flower & the Flame DLC, where you can play as Ysabella Moore, the Toreador Primogen, artist, and influencer. We thought it fitting to deliver alongside a suite of features to give you more control when taking screenshots and videos. Photo ModeFirst is Photo Mode, which can be triggered while playing as Phyre, Fabien, Benny, or Ysabella (on keyboard by pressing P, and on gamepad by clicking both joysticks at the same time). Photo Mode pauses the game’s time and puts the camera into a flying mode, so you can move around the scene and get your desired shot.For those keen to take pictures of their character, be aware that they are hidden during 1st-person gameplay, so trigger Photo Mode during a 3rd-person conversation, feed, or finisher.Description: Screenshot of Photo Mode triggered during a conversation with a pedestrian. Disable HUD & Disable Enemy Health Bars SettingFor those who want to record gameplay outside of Photo Mode, we have added two additional options to the ACCESSIBILITY tab of the SETTINGS menu: 1) Disable Enemy Health Bars will prevent enemy health bars from appearing. 2) Disable HUD turns off all UI overlays that occur during 1st person gameplay. Description: Screenshot of Disable HUD and Disable Enemy Health Bar settings in the ACCESSIBILITY tab. Noir ModeLastly, for those with a flair for the dramatic, we have added the Noir Mode option in the ACCESSIBILITY tab. Noir Mode switches the game’s visuals to black-and-white, adding to the detective fantasy of playing Fabien, or switching the Neo-Noir style of playing Phyre, Benny or Ysabella into a vintage look. Description: Screenshot of playing a Malkavian Detective with Noir Mode on.Ranged Combat ImprovementsDuring development of The Flower & the Flame DLC, we added several features to Ysabella’s ranged combat that we have also added to Phyre and Benny as part of the Summer Update.Holding FirearmsIn addition to Phyre holding a gun with Telekinesis, you can now pick them up directly to hold in your hands. Alongside the Spring Update addition of being able to wield melee weapons, this means every weapon in the game can now be picked up and used directly by Phyre, Benny, and Ysabella.Description: Screenshot of highlighting an assault rifle that can be equipped. Ammo & Holstering Each firearm’s ammo count is shown at the bottom right of the screen. Once the ammo is depleted, the weapon is discarded, maintaining the flow of combat. Firearms are powerful but also loud, drawing attention from others nearby, and larger guns make you easier to spot when sneaking. In the city, aiming a firearm at passers-by can cause a panic, eventually leading to unwanted police attention. So for those of you who want to keep a lower profile, we have added a Holster weapon function (TAB on keyboard; Y on Xbox gamepad; Triangle on PlayStation DualSense) to quickly hide or reveal a carried melee weapon or firearm. Description: Screenshot of a pedestrian running scared after having a gun pointed at them. Dual Wielding GunsPicking up two of the same firearm as Phyre or Ysabella will allow you to dual-wield them. This greatly increases your damage per second at the cost of getting through your ammo faster - it’s also really cool!Description: Phyre hunting I.A.O. agents with two of their combat shotguns. Benny can also pick up a gun to wield alongside his custom sidearm.Description: Benny mowing down Anarchs with his trusty sidearm and an assault rifle.Precision AimBenny’s Precision Aim feature is now available for Phyre and Ysabella when they are holding a firearm. Hold Right Mouse (LT/L2 on gamepad) to enter Precision Aim, slowing time to a crawl (and with certain weapons looking down the sight or scope), allowing you to get headshots in the middle of a brawl, or shoot a gas canister just as an enemy walks by to engulf them in a satisfying explosion.Description: Screenshot of using Precision Aim to look through a sniper rifle’s scope at an unwitting target. Combat Tutorial CollectablesTo tutorialize the new combat features, we have added two collectable notes which explain how to wield ranged weapons and also how to use Shunt to disarm an enemy. Top tip - Split Second + Shunt is a lot of fun.Description: Screenshot of Codex entry detailing how to use ranged weapons.Dress Like a DetectiveIt has been a while since we added a new cosmetic to the game, and we noted that many of you have wished for Fabien’s hat, so as an extra thank-you from us, we have added Fabien’s hat to Phyre’s HAIR tab for you to play out your Vampire Detective looks.Description: Screenshot of Phyre wearing Fabien’s hat, combined with The Player outfit.OUTROThat covers the Summer Update, which is available to play right now along with The Flower & the Flame DLC (see Dev Diary #33 for details). It has been an absolute pleasure to have been on this journey with you, and while development has come to an end, we know it will continue its unlife in the safe hands of the community. We look forward to seeing the mods you’ll continue to add, the art, fiction, streams, and videos you will create. If you’d like to keep up with community progress, please join us on the official Bloodlines 2 Discord.Goodnight, Kindred.CHANGELOG Gameplay ImprovementsAdded Photo Mode when playing as Phyre, Fabien, Ysabella or Benny.Added Noir Mode when playing as Phyre, Fabien, Ysabella or Benny.Added setting to disable HUD/UI overlays.Added setting to disable enemy health bars.Added ability to pick up firearms to Phyre, Ysabella and Benny.Added ability to dual wield firearms to Phyre and Ysabella.Added functioning scope to Sniper Rifle.Added ability to holster held weapons.Added pedestrian and police reactions to aiming firearms at them.Added a Codex Collectable explaining Shunt technique.Added a Codex Collectable explaining using Ranged Weapons.Banu Haqim’s Mute now also briefly silences Phyre’s actions and weapons.Bug fixesOn PS5, the 'Share' button triggers the pause menu preventing capture of screenshots or video.PSO shader caches are missing for Nvidia and AMD graphics cards causing stuttering and low frame rates.VRAM usage exceeds the available limit on 8GB GPUs during Vampiric Sprint causing heavy FPS drops.Controls fail to respond when using an AZERTY keyboard during gameplay.Movement input reassigns to RT/R2 on gamepad when language is set to French and keyboard layout to AZERTY.All key bindings reset to default when remapping them in Settings > Controls tab and restarting the title.Specific sliders fail to update after setting a value 0 and hovering over other options in the Game & Audio tabs.Default key binds fail to be displayed consistently after performing "Restore All" in the Settings > Controls tab.Game can crash while traversing inside the Police Station.Game crashes upon restarting from the last checkpoint when enabling certain Accessibility settings on a fresh launch.Infinite black screen occurs after elevator interaction in “The Streets Incarnadine” quest when certain settings are enabled.Game crashes when interacting with Codex or Ability point popup while autosave is occuring.The game can crash on the transition screen when interacting with upper floor entrance during the “Find and Destroy Katsumi” objective in Loose Cannon DLC.Phyre can get trapped inside the duct above the staircase during “Get to the Roof, Avoiding Police” objective in “To Taste a Foreign Body” quest.Crash if the player resumes gameplay after loading a save during “The Dutiful Beloved” quest.Phyre is unable to interact with laptop at I.A.O. Tower during “We Don’t Do Ghost Stories” quest after completing Niko’s side quest using a save made between Valentine’s update and Spring Update.Phyre loses all outfits and abilities when starting a New Game of Loose Cannon and then loading a Phyre playthrough save.Some armoured I.A.O. agents have lower health value of unarmoured agents. Fabien is unable to use Spirit Touch on the letter when exiting to the main menu and continuing the game during “Blood Sisters” quest .Objective marker for Niko's side quest fails to appear on the Map after completing “The Pathways of Hesperides” quest.Highlighter becomes unresponsive after navigating to “Save Last Checkpoint” in Pause Menu.Phyre falls out-of-world when climbing the nearby wall where the enemies are patrolling during the objective "Follow Katsumi's Scent" in “The Coursing of the Rats” quest.Police officer and Benny model missing with misaligned door in intro cutscene when starting Loose Cannon on a newly built shader cache.Main Menu UI overlay remains visible over loading screen after selecting Continue.Ability pips deplete when using Mass Manipulation with no targets.The player randomly falls into an OOW/unbounded area while entering the vent near Tolly during “In Chains of Lead and Gold” quest. “Open” prompt appears on dumpster even when enemies are nearby, allowing interaction during “A Star of Cold Aspect” quest.Onda’s side quest “Cass's Big Night Out” fails to trigger after waking up from the Haven for some players.The quest icon and objective automatically switch to the Fletcher side quest from Mrs. Thorn’s after conversation with Tolly during “To Founder on the Lethe” quest.Marble Skin enemy incorrectly rewards the player with a single blood pip upon feeding during the Construction spoke combat encounter of Loose Cannon.Objective fails to update after completing Niko's “The Derelict Picture”' side quest.I.A.O. Hunters respawn at the Radio Tower after completing the Onda side quest during “We Don’t Do Ghost Stories” quest.Benny drops equipped melee weapons upon restarting from last checkpoint, loading autosave or manual save in “The Meet” quest.The Custom Difficulty option remained inaccessible upon a fresh launch of the game.Fabien can interact with the deceased Cat in the haven during “Service, Pride and Dedication” quest.Phyre gets stuck in the ground surface if you crouch near the codex "Letter to Min" during “The Pathways of Hesperides” quest.Voiceover and subtitles for Misty's initial dialogue line are missing during the conversation with her during “The Mother” quest.The Health Elixir fails to spawn on the first instance inside the vent after completing the first lobby combat at Weaver Tower during “The Fires of Industry” quest.Fabien is unable to fast travel if the player selects the Guru objective and attempts to fast travel to Guru by deselecting the objective during “The Mother” quest.Phyre clips into the wall and gets stuck when performing jump and dash near the building beside the Auto Repair Shop.Previously equipped abilities disappear from HUD after swapping ability and restarting from checkpoint in Seattle map.Targeting time dilation remains active at start of Ysabella boss fight if ability targeting input is held during conversation start during “A Work for Holy Innocents”.Melancholic NPCs can revert to normal state after colliding with another NPC.Pedestrian NPC stutters after being thrown using Charge ability without knocking them on any surface.Out-of-world visible for a few seconds after fast traveling to Shelby.'Inspect' prompt on the Fingerless Hand fails to appear, and objective updates incorrectly after opening the Library door during “The Pathways of Hesperides” quest.Warning message fails to appear if the player attempts to remap a key that is already assigned for the second time under Settings > Controls.Phyre clips through geometry when gliding into Crow Mob Coffee building.Unintended diagonal movement occurs upon resetting a remapped movement key binding during gameplay.Cauldron of Blood ability incorrectly refills after feeding on affected NPC.Onda's side quest marker fails to appear on the map after completing Mrs. Thorn's side quest during “The Coursing of the Rats” quest.Excessively bright placeholder texture appears near building after Fast Travel to Atrium from within Weaver Tower.Phyre and Benny Can access a block out level accessed at the south-east of the Seattle map.Visual artifacts appear on Phyre’s mouth and neck area when selecting No-glasses face preset items.Female Phyre’s skin texture looks like it has stubble.
Vampire The Masquerade Bloodlines 2's final DLC has a release date, and it's soon
It's the beginning of the end for Vampire: The Masquerade - Bloodlines 2. The Chinese Room's Seattle-set RPG will be getting its second and final DLC in just a week's time, closing things out by delving deep into Toreador Primogen Ysabella Moore's past. As one of my favorite characters from the game, who I'd argue got woefully little screen time, I'm excited to see why she chose the path that she did - I found myself liking Brujah Sheriff Benny Muldoon a little more following The Loose Cannon; maybe I'll feel the same about our local Rose. Read the full story on PCGamesN: Vampire The Masquerade Bloodlines 2's final DLC has a release date, and it's soon
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« The story is strong, the characters are good, and the atmosphere gets better the longer you play. The two games are very similar. The first was messy but beloved, and the same can be said about the sequel. It has its flaws, especially in the combat system, but it also has soul and charm. If you can look past the technical flaws and focus on the story and the abilities instead, this is a refreshing breath of fresh air in the genre. »
« Vampire The Masquerade Bloodlines 2 is clearly a radically different experience from its illustrious predecessor. Despite the regrettable loss of the "role-playing" aspect and the emblematic freedom of the first episode in favor of a more typical "narrative action-RPG" format, its sequel still does a good job of immersing us with undeniable mastery in the unique atmosphere of the World of Darkness. This is notably thanks to a fascinating story carried by two characters offering a beautiful duality; with two gameplays that skillfully complement each other by alternating truly exhilarating action/infiltration phases and investigation phases with a well-placed touch of madness. The title of The Chinese Room, however, suffers from a totally anecdotal open world, and a technical aspect that is certainly not unpleasant to look at, but which needs a little refinement to properly display its enticing vampire fangs. »
« Vampire: The Masquerade – Bloodlines 2 is an excellent game from a narrative standpoint, surrounded by other systems of varying quality — some justified by the pursuit of consistency with the setting, others clearly the result of production issues during development. Overall, it’s better than we expected and turned out to be an engaging and deep experience, certainly worthy of the first Bloodlines in how it portrays the vampiric world.Be aware, however, that the role-playing aspect is expressed more through dialogue than through the rest of the gameplay, and those looking for a title where combat is the most polished part have come to the wrong place. »
« A gripping story full of intrigue and murder that struggles to find its footing as an RPG sequel. »
« Given the circumstances, Vampire The Masquerade: Bloodlines 2 does pretty well. Technical limitations and its troubled past mean that it falls short of reaching its full potential and realizing all of its ambitions, especially in terms of the open world. But it's still a good narrative game, with a very well-written story and characters that we enjoyed discovering. The gameplay is simple but effective and complements the story well, alongside a very decent production. »
« Those who are unfamiliar with the first Bloodlines will have a distinct advantage with Vampire: The Masquerade – Bloodlines 2. A compelling storyline, an atmosphere as thick as blood, and brutal action make for an impressive package – although the role-playing aspect has been noticeably reduced. »
« The Chinese Room delivers a narratively rich and atmospheric sequel that captures the essence of *World of Darkness* with strong character writing and moral nuance, but its shallow combat, linear mission design, and limited freedom make it fall short of the immersive depth and variety of the original. »
« A great detective story with lots of vampire flair, trapped in the toothless body of a thin-blooded sequel. »
Avis des Joueurs (Metacritic)
« I played the first one ages ago when it came out, so yes, I am that old.This sequel has very little connection to the first game, but it is not the bad game everyone has been talking about. The characters are well-written, the music is good, and Seattle in the snow has a great World of Darkness (WoD) **** problem lies in the combat system, which feels like a rushed, first-person hand-to-hand combat game. However, it is worth a try if you have ever played the old WoD RPGs, either tabletop or in video game **** could be better, with more replayability and an FMV ending, but if you catch it on sale, play it for the story (maybe on easy mode). It is definitely worth it. Good: Characters, voice acting, and Urban horror atmosphere. Bad: Combat, slide sequences finals, clans play very similar to each other, some repetition during roaming, yes to violence and blood but censured romatic sequences? It is not BG3 but it is fine. »
« The story was good but it took too long to unfold. The changes and gamification of the lore was not needed. The quests were extremely simplistic and boring. The combat/ability system was very bad. I am so disappointed we did not get a good sequel for one of the best games ever based on such an important rpg system. »
« Combat is fun, movement throughout the city is fun, graphics were great, story was pretty good. The rest was very disappointing. I can get past the fact I could not create my own character, because at least you can customize Phyre pretty well, and the Nomad's story was good and engaging. What I did not like was being forced to play Fabien, who is not the PC. His parts were decent my first playthrough, my second playthough his parts were a giant drag. Just meaningless fetch and talk quests, should have given players who have beaten the game a chance to skip his sections entirely. The map is incredibly small. Other RPGs at similar price points just have so much more to offer. Overall, this game is a disappointment. 5/10 »
« I tried. I really tried to play it. The game is terrible in every way. It's not engaging, there's nothing to do, the city is completely dead and small. It doesn't work as a sequel or as a standalone game. »
« I let down ****. I might be biased, since "World of Darkness" is such an amazing setting, one of THE best paranormal settings we have, and seeing such a poor adaptation really stings. I think the very best part of the game is its story though. It's a intresting concept that unfortunatly bleeds from a thousand plot holes and Deus Ex Machinas. It is also weighed down by some absolutly bad side plots that do nothing and are just infuriatingly bad. All this drag the story down hard. The voice work is hit or miss, sometimes it can be actually good, but never really great, and then sometimes its "we recorded this guy in the street with 0 background or experience" It really hits you with whiplash sometimes, specially when the voice absolutly doens't match the character. The gameplay is serviceable, by the 10h mark you more or less know how everything works. The enemies are allways the same, you got 3 or 4 types that are re-colours depending on the faction, with maybe 3 actuall bosses. There are barely any RPG mechanics and choice and consequence system is ridiculous as is the tacked on romance system that the game really should have not included, that's how bad it is. Let's just hope this doesn't put other studios from doing more with the franchise, because the potential is definitly there, and it hurts to see it squandered »
« Ficou be melhor depois da atualização, não deve ser comparado ao primeiro game , aí sim vc vai gostar do jogo »
« Vampire: The Masquerade — Bloodlines 2 feels weirdly out of place with itself. The choices feel driven and uncourageous, like the game is afraid to actually let the player shape the story. Instead of true role-playing, it often feels like you're just picking slightly different lines that all lead to the same place. What makes it even stranger is that there’s no real character creation, similar to V in Cyberpunk 2077. That approach can work if the character is strongly written, but here it just makes the role-playing feel even more restricted. The world also feels emptier than it should. For a setting like World of Darkness, which is supposed to be full of politics, strange characters, and tension, the city often feels hollow.Combat is honestly brain-rot level — repetitive and shallow. The game also has a kind of jank similar to Avowed and Hogwarts Legacy, where mechanics sometimes feel rough or unfinished. The writing is inconsistent too. Sometimes it’s genuinely on point and captures the tone of the universe, but other times it feels weird, like the game is just filling gaps between scenes. The pacing doesn’t help either — the plot thickens at moments when it really shouldn’t, which makes certain story beats feel forced. Then there are the dream sequences, which honestly make very little sense and feel like unnecessary filler that just adds unwanted hours to the game. Another strange design choice is how certain abilities are locked until the game tells you to use them. For example, the detective abilities exist, but you can’t actually use them freely until the game decides it’s time, which just feels restrictive and odd. For the price they’re asking, I expected side quests with the level of depth you’d see in something like The Witcher 3: Wild Hunt, but the side content here rarely reaches that level. If the game deserves credit anywhere, it’s the sound design. The audio work is genuinely excellent and easily the most polished part of the experience. If I had to give the game an award for anything, it would definitely be for its sound. Overall, the game is worth trying, but it’s not worth the current price. Too many parts feel sloppy, inconsistent, or oddly designed for it to live up to the legacy it carries. »
« It's an enjoyable narrative-driven action-adventure game with serviceable RPG-lite elements, an intriguing plot in the VtM & World of Darkness universe, a good setting, and some Dishonored vibes. As you progress, it only gets better in terms of diverse gameplay possibilities, new mechanics, and narratively with the peculiar protagonist's duality. While the combat may feel a bit "clunky" at first, it gets much more fluid and satisfying once you learn how to make the best use of and complement your vampire skills. I haven't experienced any issues with the launcher, but it shows poor performance optimization, with severe stuttering/hitching during traversal, especially when upscaling/TSR are enabled. Despite these flaws, it's a good overall Vampire: The Masquerade game. If you can deal with its performance issues, I'd recommend it and rate it a 7 out of 10. »