Hover Racing
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31 décembre 1997
Description en cours d'enrichissement
Cette fiche de jeu est en cours d'enrichissement automatique. Les informations ci-dessous proviennent des données brutes d'IGDB.
Description (IGDB)
Hover Racing was created by a small team of university students led by designer Tomokazu Sato and primary composer Hiroaki Ohmori between April and November of 1997, a concise but polished clone of futuristic racing games like F-Zero X and Wipeout. The core gameplay consists of 3 Grand Prix with 3 tracks each, as well your usual practice and time attack modes.
Description en cours d'enrichissement.