Eureka Seven Vol. 2: The New Vision
Description (IGDB)
After abandoning the corrupt military and becoming a professional lifter, Sumner Sturgeon has become disenchanted with the life of an air sport athlete. Fate intervenes when his lost love returns and enlists his help to discover and stop the creation of the dangerous CFS (Compact Feedback System).
Description en cours d'enrichissement.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« By evening out the presentation and focusing the story, New Vision transforms the Eureka Seven series from painful to playable. »
« Assuming you played the first Eureka Seven game--which was long on convoluted story and bloated text-box dialogue, and short on fun--don't expect any major differences this time around. [June 2007, p.84] »
« Eureka 7 Vol. 2: The New Vision suffers from a plethora of problems, ranging from bad combat, to a corny story, to a bunch of un-fixed bugs. As an interactive anime, however, you're getting ~5 hours or so of new video about the Eureka 7 universe. »
« Despite the stylishly designed menu display, the attractive mechs, and the occasionally breathtaking clash between LFOs, Eureka Seven Vol. 2: The New Vision is just too uneven a game to recommend to anyone besides the hardcore fan base -- who have already purchased this game. »
« This sequel simply didn't need to happen. [June 2007, p.80] »
« The good news for fans of this anime series about futuristic air boarding and mech combat is that there is actually a decent story being told this time around. The bad news for the rest of us is that the gameplay is simply average and not very compelling in the grand scheme of things. »
« Repeating the flaws and dull gameplay of the first game, Eureka Seven Vol. 2 is a major disappointment for any fan of the anime and gamer looking for cool mech action. »
« Despite the differing game play, at least one element remains shared between the various situations and scenarios of Eureka Seven Vol. 2: boredom. With no real skill required to complete the simple challenges, most gamers will breeze through the dull segments given enough time and button mashing, leaving them to question the point in repeating those same bits of play over and over again. »