Tous les éditeurs de jeux
Parcourez la liste des maisons d'édition et distributeurs de jeux vidéo répertoriés sur notre base de données, classés par volume de titres édités.
Kamibox
Fathammer
Grasshopper Manufacture
Grasshopper Manufacture, also referred as GhM, is a Japanese videogames developement studio, founded in 1998 by gamedesigner SUDA51 (aka Goichi Suda). Almost all of the studio's games were created under his direction or supervision. Their games are famous for their style and atypicality, sometimes they even considered "punk video game band".
GBH Gold
Screen 7
IMGN.PRO
NEXT Studio
NEXT Studio aims to make differentiated, high quality and reputable games via multiple approaches including but not limited to original idea incubation, advanced technology application as well as external collaboration. We experiment with new designs, create new experiences, research new technologies, work across platforms and game genres, to explore future possibilities in gaming as an unique media and keep pushing the boundaries. NEXT, simply make cool games! Based in Shanghai.
Paramount Digital Entertainment
Paramount Digital Entertainment, Inc. (formerly known as Paramount Interactive) is a subsidiary of Paramount Pictures that developed and distributed movies and video games digitally via various platforms including online, mobile, virtual reality and portable devices.
Crate Entertainment
Crate Entertainment was founded in 2008 to unshackle developers from corporate interests and develop games with deep gameplay and creative integrity, in the genres we love. That isn’t to say we ignore the financials but rather, we have our own development process whereby we believe sound judgement, dedication to our products and efficient development will naturally result in stable profitability. We know the audience for our games because we build games that we ourselves want to play.
Visual Arts
Visual Arts is a Japanese publishing company specializing in the publishing and distribution of visual novels for a large list of game developers. Visual Arts has developed the game engines their brands currently use, including the current engine, called Siglus, and older engines RealLive and AVG32. Visual Arts also handles the selling and distribution of these games.
Pixsails
Blue Byte Software
Reflexive Entertainment
MetaChess