Tous les éditeurs de jeux
Parcourez la liste des maisons d'édition et distributeurs de jeux vidéo répertoriés sur notre base de données, classés par volume de titres édités.
ModRetro
ModRetro is committed to creating timeless, high-quality electronic devices that rekindle cherished memories and joy. Our mission is to craft authentic and nostalgic experiences with modern enhancements, ensuring the highest quality and collaboration with complementary brands.
Mindscape
Mindscape was originally formed in October 1983 in Illinois by Roger Buoy. Through a number of acquisitions and popular games, the company quickly became a powerhouse in the game industry. In 1990, it was acquired by The Software Toolworks, who wanted to utilize the company's relationship with Nintendo and used it as a label for publishing games for Nintendo consoles. In 1994, Toolworks was acquired by Pearson, adopting the Mindscape name in the process. In 1998, it was acquired again by The Learning Company, which would later be acquired by Mattel, who occasionally used the Mindscape name for some games, before being purchased by Jean-Pierre Nordman and being relocated to France. Following the poor performance of its products, Mindscape exited the video game industry in August 2011. However, its Australian and Dutch divisions were unaffected by the shutdown, and remain in operation independent of its former parent.
Namco
WB Games
WB Games, also known as Warner Bros. Interactive Entertainment, is a division of Warner Bros. most notably known for their Batman, Injustice, Middle-earth, Mortal Kombat, and LEGO games.
U.S. Gold
Paradox Interactive
For over a decade, Paradox Interactive has been a leading global publisher of PC-based strategy games with a particularly strong presence in the United Stated and Europe. Its steadily-growing portfolio includes firmly established PC franchises such as the critically acclaimed Europa Universalis and Crusader Kings series of games, created by Paradox Development Studio, as well as the award-winning Magicka and Mount & Blade titles.
Microids
Over the last few years, we have been creating some legendary titles of the video game industry with passion. More than ever, we aim to craft the finest adventure and amaze you with breathtaking experiences. Our teams work with renowned studios like Pendulo Studios (Yesterday Origins, Runaway, Blacksad: Under the Skin), Eden Studios (Gear.Club Unlimited 1 & 2, Test Drive), who share our passion for high quality games. We are also very lucky to work alongside talented authors like Benoît Sokal (Amerzone, Syberia series), Paul Cuisset (Flashback, Operation Stealth) or Philippe Dessoly (Mr Nutz, Toki) and Pierre Adane (Top Spin, Mr Nutz, Toki). We want every player to meet an adventure that fits its personality. By adapting famous licenses like Asterix & Obelix, Titeuf, Garfield, or Blacksad, everyone will dive into unforgivable adventures with beloved characters.
Mango Party
Koei
VTech
VTech (an abbreviation of its full name Video Technology Limited) is a Hong Kong-based global supplier of electronic learning products from infancy to preschool.
ENTERGRAM
Milton Bradley
Milestone
Our story begins in Milan, when a small group of true enthusiasts started Graffiti, an entity that in 1996 officially changed its name to Milestone. To them we owe one of the milestones in the world of racing videogames, still in the hearts of many nostalgic: Screamer. This title establishes the company as a leading brand in the field of driving games on PC.
Laush Studio
Brøderbund Software
Brøderbund began in the early 1980s in Eugene, Oregon. Galactic Empires, Prince of Persia and Lode Runner had an immediate impact on the gaming industry. Successes grew and continued for years, Myst ranked as the highest grossing home computer game. The company was dissolved shortly after acquisition by The Learning Company (formerly SoftKey) though its name persists as one of the company's several brands.
Microsoft Game Studios
Microsoft Game Studios was an American video game publisher based in Redmond, Washington. It was later renamed into Microsoft Studios.
Waku Waku Games
Jaleco
Jaleco Ltd. (株式会社ジャレコ, Kabushiki Kaisha Jareko) was a corporate brand name that was used by two previously connected video game developers and publishers based in Japan. The original Jaleco company was founded in 1974 as Japan Leisure Company, founded by Yoshiaki Kanazawa, before being renamed to simply Jaleco in the early 1980s. This company was later acquired in 2000 by PCCW, who rebranded it as their Japanese game division, PCCW Japan, before reverting it to Jaleco in 2002. In 2006, Jaleco became independent from PCCW and renamed to Jaleco Holding, having their video game operations spun off into a new company, also called Jaleco. This new spin-off company was sold to mobile developer Game Yarou in 2009, with Jaleco Holding renaming itself to Encom Holdings shortly after.
Failbetter Games
"Purveyors of only the finest examples of interactive narrative – Failbetter are an independent games studio, creating games and stories mostly set in the Fallen London Universe. At present there’s Fallen London itself, a highly acclaimed Victorian fantasy RPG set in a unique subterranean city, and Sunless Sea, an exploration and trading game set in a vast underground ocean of the same world."
Kairosoft
Playtronic
Playtronic (Playtronic Industrial) was a joint-venture between Brazilian companies Gradiente and Estrela. It was responsible for manufacturing and distributing games for Nintendo consoles in Brazil.
Xitilon
Ukrainian indie game developer and publisher. Making games with GameMaker since 2005.
Cypronia
Black Shell Media
We’re a publishing and marketing firm dedicated to helping independent video game developers reach massive audiences, publish financially successful titles and turn game development into a career. Black Shell Media publishes over 55 titles with 1.5 million players worldwide. We have partnerships with companies including Valve, Microsoft, Amazon, Intel, Logitech and Alienware. Our mission is to help game developers get what they want out of a career in the game industry: passionate fans and sustainable revenue to keep them moving forward.