Tous les éditeurs de jeux

Parcourez la liste des maisons d'édition et distributeurs de jeux vidéo répertoriés sur notre base de données, classés par volume de titres édités.

Angry Demon Studio Logo

Angry Demon Studio

1 jeu
74.3/100

Angry Demon Studio is an independent game developer based in Skövde, Sweden, focused on creating high-quality, adrenaline-filled experiences and pushing the boundaries of what’s possible in small-scale game dev. Its debut title Unforgiving – a Northern Hymn was a hauntingly unforgettable slice of Nordic folk horror. The team explored these themes further with a striking vision of future viking terror in Apsulov: End of Gods, and is currently hard at work on the ultra-inventive, ultra-violent, ultra-cute skate-and-slasher Gori: Cuddly Carnage.

Honey Bunny

1 jeu

HoneyBunny is an indie game dev team working to bring stories to life.

Electric Monk Media Logo

Electric Monk Media

1 jeu

Electric Monk Media tells stories through any means necessary.

11 bit studios Logo

11 bit studios

1 jeu
57.1/100

11 bit studios, based in Warsaw, Poland, is a multiplatform game development studio selling games worldwide. Our titles have received multiple prestigeous awards throughout the years including: Apple Design Award, Best of PAX and IGN Editor's Choice. It all started in 2009, when a bunch of veterans of polish gaming industry joined their forces and founded 11 bit studios. They gathered few talented people and got to work. After a year our first child was born – Anomaly Warzone Earth hit the stores. Quickly it became a huge success, with great sales and number of industry awards, including Apple Design Award. It was a proof that we were on the right track and in the next few years we repeated the success with Anomaly 2, Anomaly Korea and few other games. But you know what they say – the more you have, the more you want so in 2012 we decided it was time for something bigger. For the next two years we worked on our upcoming title. Bigger and better than ever before, but what’s even more important – a game that had a potential to touch people. A game that could matter. Something, that hasn’t been done before. A thing to be played and discussed for years to come. In the end of 2014 we were ready and our greatest achievement to this day had it’s premiere. On 14th of November This War of Mine had its release and everything had changed. The cost of development were covered in first weekend after the premiere, and since then the game keeps being one of the topsellers on Steam and other distribution platforms. The game got over 100 awards and was covered as a phenomenon in the biggest magazines and newspapers all around the world including TIME, EDGE, Washington Post and more. This brings us to the place where we are today. This War of Mine is still selling really well, being one of the most successful indie titles of the last decade. Our next big game, Frostpunk, is right around the corner and you know what? Again our guts are telling us it will leave a mark. We are crossing the borders and redefining the rules of the genre and that’s the road we want to follow. We believe in creating things instead of just copying them. Soon you’ll tell us if we achieved what we hoped for. In the meantime we are not slacking around – we started a publishing program that allows developers from all around the world to release their indie games with our help. The first games are already out there, so you should check them out. That’s our story so far, but we are quite sure there is more to come.

Hi-Rez Studios Logo

Hi-Rez Studios

1 jeu
79.0/100

Our marketing department likes to say stuff like, "Hi-Rez Studios is an industry-leading video game developer at the forefront of the free-to-play, games as a service model." But we're just gamers, with love and skill to make games that anyone can play regardless of income or platform. Hi-Rezzers are fueled by our game communities and the love they have for the realms and battlegrounds that we are lucky enough to create and grow. Our games have been played by more than 70 million people worldwide on PC, mobile, and console, which blows our minds. Our experiences with such an awesome collection of gamers is the major reason why we are trailblazers of the F2P and cross-play movements. We want all of our players to be able to game with their friends regardless of platform, just as we like to game with ours.

DTMC Logo

DTMC

1 jeu

DTMC, Inc. was a short-lived game publisher based in Redwood City, California. Not much is known about the company, but they published a handful of titles before dissolving in the mid-'90s.

CBS Learning Systems

1 jeu

A now-defunct subsidiary of CBS that made game for children, mainly with the Sesame Street license.

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