Tous les éditeurs de jeux
Parcourez la liste des maisons d'édition et distributeurs de jeux vidéo répertoriés sur notre base de données, classés par volume de titres édités.
GEICO
Ankama Games
Sports Interactive
Sports Interactive are the world’s leading developer of football management simulations through its Football Manager series of games based in London, there are now over 100 full time people in the team. The SI team is expanded by more than 1,300 researchers across the world whose research makes up the world largest football database, as well as a contracted QA team on-site, and over 100 offsite beta testers.
Too Husky
Gremlin Industries
Gremlin Industries was an American arcade game developer and manufacturer who manufactured wall games in the early 1970s before switching to video games starting 1976. They were purchased by Sega Enterprises, Inc. in 1978, and started releasing games with joint branding, first as Gremlin/Sega, then as Sega/Gremlin.
Nekki
Nekki is a leading publisher of high-quality action and strategy games. Nekki owns several famous game brands such as Shadow Fight, Vector, and 11x11. Total amount of registered users of our titles exceeds 1 billion globally. We develop and publish games for PC, consoles, and mobile platforms.
Iwplay World Interactive Entertainment
Redd
American Laser Games, Inc
Crypton Future Media
Crypton Future Media, Inc.,is a Japanese media company based in Sapporo, Japan. It develops, imports, and sells products for music, such as sound generator software, sampling CDs and DVDs, and sound effect and background music libraries. The company also provides services of online shopping, online community, and mobile content.
Finji
Reborn in 2014, Finji was originally founded by Adam and Rebekah Saltsman in 2006. Our mission is to make new games and create new opportunities. We are based in Grand Rapids, Michigan, but collaborate with talented individuals from all over the place. We are passionate game makers who sometimes work odd hours, but we practice inclusive team policies that support good quality of life (no crunch), and provide significant revenue shares for all team members