Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
Teeny Weeny Games
Techland
Since the company's foundation in 1991, Techland has been consistently reinforcing its position in the industry and in 2000 began to conquer international markets. Initially, our activities were focused on the distribution of software in Poland. Later, towards the end of the nineties, we decided to commence the in-house production of computer software with the emphasis on video games. Currently, we create advanced high-budget games for all major platforms – the PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4. The primary technology we use is our proprietary Chrome Engine®, currently at version 6, middleware, and toolset continuously developed for over 10 years now. Using this top-notch technology, we have released over 20 games, including Dead Island and Call of Juarez series. We also develop mobile games for iOS devices. Techland is a team of over two hundred dynamic people driven by ambition and creative passion. Our staff consists of highly experienced industry specialists and talented young apprentices from all fields. Every one of us perceives the electronic entertainment not only as their job but, more importantly, also as our lifetime passion and hobby. We achieve professional excellence by bringing ambitious projects to life and constant learning. Every day we push ourselves to realize our vision – deliver cutting-edge and attractive electronic entertainment. See more at: http://company.techland.pl/about, ©Techland
Wainstop
FTL Games
FTL Games was the video game development division of Software Heaven Inc. FTL created several popular video games in the 1980s. Despite the company's small size, FTL products were consistently number-one sellers and received the highest critical acclaim and industry awards. FTL was founded by Wayne Holder in 1982. Holder started Software Heaven and FTL as its game division after founding Oasis Systems, which specialized in spell checking software. He hired Bruce Webster, with whom he graduated from high school, to head FTL. After Webster left FTL in 1984, Doug Bell joined FTL and served as the Technical Director until FTL ceased operations in 1996
Mike Inel
bumblebee.
bumblebee, a game-development studio from Germany, has released its first game, the highly acclaimed and German developer award-nominated GhostControl Inc., in late 2013. Villagers is going to be their second release, with more new games following later in 2016.
Alt Shift
An independent game studio located in the city of Montpellier, in the sunny South of France. Founded by university classmates gathered by the desire to innovate and now driven by a senior team of passionate designers, Alt Shift aims to offer original and clever gaming experiences on PC/Mac, consoles and mobile platforms.
Studio Lemi
Solo indie developer that loves to make narrative rich games with interactive elements.
Quarter Up
Quarter Up is a Skybound games studio that's developing the Tag Fighter Invincible VS
mebius
Bohemia Interactive
Bohemia Interactive is an independent video game and publishing studio established in 1999. There tradition of success is based on listening to their players’ feedback and creating open and immersive worlds they can customize and use to communicate with gaming communities around the world.
Kouyousha
Kouyousha Ltd. (有限会社光遊社) Started April 17, 1996 by Hiroshi Nakamura (仲村浩), formerly of Data East.
8ing
Dingo
Westwood Studios
Westwood Studios (known as Westwood Associates from 1985 to 1992) was a video game development company founded in 1985 by Louis Castle and Brett Sperry, and specialized in role-playing games and real-time strategies. The studio was famous for popularizing the real-time strategy genre with Dune II and their proprietary Command & Conquer series. Following a peak of popularity in the 1990s and early 2000s under the leadership of Virgin Interactive and, later, Electronic Arts, the studio was disbanded in 2003. In 2015, Brett Sperry and Louis Castle received the Industry Icon award at The Game Awards in the name of Westwood Studios.
MachineGames
MachineGames was established in 2009 by former founding members of Starbreeze Studios and acquired by ZeniMax Media in 2010. Located in Uppsala, Sweden, MachineGames is a studio comprised of a seasoned group of developers recognized for their work creating story-driven games.