Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
TransGaming Inc.
TransGaming Technologies was a Canadian company established in 2001 by Gavriel State. It specialized in developing software to port games to other platforms such Linux, Macintosh, Xbox, PlayStation 2, and PSP. The headquarters were located in Toronto, with offices in Ottawa and Atlanta. TransGaming was especially known for its Cider portability engine that allows PC games to be enabled on Apple's Intel Macs without redevelopment from the ground-up. The engine acts as a wrapper around the PC game dynamically translating PC API calls to the Mac OS X. The company was also involved with multiplatform deployment of interactive entertainment and the distribution of games for Smart TV set-top boxes. On 11th June 2015 NVIDIA Corporation announced the acquisition of TransGaming’s proprietary cross-platform portability technology for $3.75 million, as an enrichment for its GameWorks real-time graphics and simulation for games. NVIDIA also announced to open a new office in Toronto, Canada. The company was officially closed on 12th June 2015. Founder Gavriel State became Senior Director, Simulation and AI at NVIDIA. The interactive and TV entertainment division was moved to the UK company TransGaming Interactive Ltd. established on 9th June 2016 and since 1st September 2017 known as PlayWorks Digital Ltd.
Mike Inel
FTL Games
FTL Games was the video game development division of Software Heaven Inc. FTL created several popular video games in the 1980s. Despite the company's small size, FTL products were consistently number-one sellers and received the highest critical acclaim and industry awards. FTL was founded by Wayne Holder in 1982. Holder started Software Heaven and FTL as its game division after founding Oasis Systems, which specialized in spell checking software. He hired Bruce Webster, with whom he graduated from high school, to head FTL. After Webster left FTL in 1984, Doug Bell joined FTL and served as the Technical Director until FTL ceased operations in 1996
Alt Shift
An independent game studio located in the city of Montpellier, in the sunny South of France. Founded by university classmates gathered by the desire to innovate and now driven by a senior team of passionate designers, Alt Shift aims to offer original and clever gaming experiences on PC/Mac, consoles and mobile platforms.
bumblebee.
bumblebee, a game-development studio from Germany, has released its first game, the highly acclaimed and German developer award-nominated GhostControl Inc., in late 2013. Villagers is going to be their second release, with more new games following later in 2016.
Quarter Up
Quarter Up is a Skybound games studio that's developing the Tag Fighter Invincible VS
Revolution Software
Revolution Software is an game studio based in York, England founded by Charles Cecil, Noirin Carmody, Tony Warriner, and David Sykes, in 1990. For 30 years Revolution Software has focused on pushing narrative driven adventure games forward, most famously with the Broken Sword series which broke the world record for longest running adventure game protagonist.
Kouyousha
Kouyousha Ltd. (有限会社光遊社) Started April 17, 1996 by Hiroshi Nakamura (仲村浩), formerly of Data East.
Gaddy Games
mebius
Studio Lemi
Solo indie developer that loves to make narrative rich games with interactive elements.
Webble Games
MachineGames
MachineGames was established in 2009 by former founding members of Starbreeze Studios and acquired by ZeniMax Media in 2010. Located in Uppsala, Sweden, MachineGames is a studio comprised of a seasoned group of developers recognized for their work creating story-driven games.
Void Studios
Point of View
Point of View, Inc. was a privately held developer of video games headquartered in Irvine, California. It is known for working with Midway Games on many titles including NFL Blitz, Ready 2 Rumble Boxing, and MLB Slugfest 2004. The company was dissolved in 2010. Point of View was founded in February 1996 by three game industry veterans. The leaders of the company are founders Chris Warner (President) Mark Nausha (Vice President Business Development) and Mike Terlecki (Vice President of Technology). Many of the company's employees previously worked at studios such as Interplay and Troika Games. The studio employed 30 developers in 2009, and worked on Damnation and TNA Impact!: Cross The Line. In 2010, after a tumultuous relationship with partner Blue Omega Entertainment, and UK based publisher Codemasters, the company went out of business citing "financial difficulties" and lack of work.