Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
Peak Games
SIMS Co., Ltd
SIMS Co., Ltd. (シムス株式会社) is a Japanese video game development company formed on June 12, 1991 as a joint venture between Sega and Sanritsu. 50 employees from Sanritsu were transferred to SIMS upon creation, and Sega took control of the company, setting it to work on numerous games for Sega consoles within the 1990s. SIMS is an acronym for "Soft development Innovation Multi 'Success" Noboru Machida, the president of SIMS, took over all stocks of SIMS on June 24, 2004, meaning SIMS is now an independent company.
DimnHouse
Titus Interactive
Titus Interactive SA, known as Titus France SA until March 1999, was a French software publisher that produced and published video games for various platforms. Titus filed for bankruptcy on January 9, 2005
Kongregate
Jim and Emily Greer started Kongregate 10 years ago with the vision of creating an open platform for indie games with a strong focus on community engagement. Since inception, Kongregate has always prioritized treating developer partners fairly and honestly. This means great games for our players and an engaged audience for our developers. Now, a decade after its introduction, Kongregate is a leading mobile & PC game publisher and web gaming portal. Through our publishing program, we work closely with game developers to provide a multitude of services to help great games become even better. Kongregate’s 30+ mobile games have been downloaded over 100 million times and have hundreds of millions of gameplays. Kongregate's web portal features over 100,000 free games played by tens of millions of players per month. Through all of this change and growth, our goal is to maintain our values of integrity, collaboration, and most of all, fun! Parent Company: Modern Times Group (2017-) GameStop (2010-2017)
Sega Enterprises, Inc.
Sega Enterprises, Inc. was the parent company of Sega Enterprises, Ltd. and Gremlin Industries. It was established by Gulf+Western and the first game it produced was Bullet Mark. SEI also traded as "Sega of America", sold electro-mechanical arcade games, sold the Sega-Vision (as part of a short-lived home theater division), and was responsible for the licensing and publishing of home console and computer versions of Sega arcade titles. The company purchased Gremlin Industries in 1978. This company, eventually becoming "Sega Electronics" was sold to Bally Midway in 1983. In April 1984 Sega's Japanese arm was purchased by a group of investors including Hayao Nakayama, David Rosen and Isao Okawa, becoming a subsidiary of CSK. The remaining American Sega assets owned by Gulf+Western would then be absorbed; SEI became Simon & Schuster Entertainment Software, Inc. on March 18, 1985 before becoming a shell company, Ages Entertainment Software, Inc. on August 30 of the same year.
Team L.U.R.Id Glow
Primavera
Producer of the BL PS2 game "KimiSuta" and the otome game "Trouble Fortune Company wa Happy Cure".
Spacious Software
Spacious Software makes games with lots of different influences, yielding delightful arcade experiences.
Success Corporation
"Smartphone Applications, Web games, Online games, Console games development and publishing. Pachinko and Pachi-slot LCD software development. A development and sales of communication tools." "The aim of our company is to gather together, and cultivate, highly-skilled professional creators; the kind that love to make things, are passionate about research and, are not idle about day to day study ― creators who would be able to satisfy any customer through the manufacture of superior games ― such as would appear naturally, from a creators' Utopia. Although we are still only partway through our journey, as long as the company continues to prosper, we intend to pursue the ideals set out above."
Nightdive Studios
Nightdive Studios (legal name: Night Dive Studios, Inc.) is an independent developer and publisher of classic videogames. Established in 2012, the company now publishes 100 titles across multiple digital platforms. Most recently the company launched a highly successful Kickstater campaign for its next title, a reboot of the classic game System Shock. Nightdive Studios has established an unparalleled reputation for quality and gathered a loyal fanbase.