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Origin Systems

Fondé en janvier 1983 Site officiel

Brothers Richard Garriott and Robert Garriott, their father Owen, and Chuck Bueche founded Origin Systems in 1983 because of the trouble they had collecting money owed to Richard Garriott for his games released by other companies. The company's first game was Ultima III: Exodus; because of Ultima's established reputation, Origin survived the video game crash that occurred that year. It published many non-Ultima games, and Richard Garriott claimed that he received the same royalty rate as other developers. By 1988 Origin had 15 developers in Austin, Texas, and 35 other employees in New Hampshire. In September 1992, Electronic Arts acquired the company for $35 million in stock, despite a dispute between the two companies over EA's 1987 game Deathlord. Origin, with about $13 million in annual revenue, stated that it had considered an Initial Public Offering before agreeing to the deal. By 1996, Origin had expanded to more than 300 employees, most of whom were divided among small, largely autonomous development teams. In 1997, Origin released one of the earliest graphical MMORPGs, Ultima Online. After this title, Electronic Arts decided that Origin would become an online-only company after the completion of Ultima IX in 1999. However, within a year's time, in part due to Ultima IX's poor reception, EA canceled all of Origin's new development projects, including Ultima Online 2, Privateer Online, and Harry Potter Online. Richard Garriott left Origin shortly after and founded Destination Games in 2000. In later years, Origin mainly existed to support and expand Ultima Online and to develop further online games based on the Ultima franchise such as Ultima X: Odyssey, originally to be released in 2004 but later canceled. In February 2004, the studio was disbanded by Electronic Arts. The Longbow series of simulation games was developed at Origin and published under the "Jane's Combat Simulations" brand of Electronic Arts. A follow-on project, Jane's A-10, was under development when the project was canceled in late 1998 and the team moved to other projects.

Ultima: Quest of the Avatar

Ultima: Quest of the Avatar

20 SEPT. 1989
Jeu de rôle (RPG)
Knights of Legend

Knights of Legend

19 AOûT 1989
Jeu de rôle (RPG), Aventure
Ultima IV: Quest of the Avatar

Ultima IV: Quest of the Avatar

31 DéC. 1988
Jeu de rôle (RPG), Aventure
Times of Lore

Times of Lore

31 DéC. 1988
Fiche en cours d'enrichissement
Ultima I
Steam Steam

Ultima I

21 DéC. 1988
Fiche en cours d'enrichissement
Ultima V: Warriors of Destiny

Ultima V: Warriors of Destiny

01 MARS 1988
Jeu de rôle (RPG), Aventure
2400 A.D.

2400 A.D.

31 DéC. 1987
Jeu de rôle (RPG)
Ultima: Exodus

Ultima: Exodus

09 OCT. 1987
Jeu de rôle (RPG)
Ultima IV: Quest of the Avatar
Steam

Ultima IV: Quest of the Avatar

01 OCT. 1987
Jeu de rôle (RPG), Aventure
Ultima I
Steam

Ultima I

31 DéC. 1986
Fiche en cours d'enrichissement
Ultima IV: Quest of the Avatar

Ultima IV: Quest of the Avatar

03 FéVR. 1986
Jeu de rôle (RPG), Aventure
Autoduel

Autoduel

31 DéC. 1985
Course, Jeu de rôle (RPG), Simulation
Ultima II: The Revenge of the Enchantress

Ultima II: The Revenge of the Enchantress

31 DéC. 1985
Fiche en cours d'enrichissement
Ultima II: The Revenge of the Enchantress

Ultima II: The Revenge of the Enchantress

31 DéC. 1985
Fiche en cours d'enrichissement
Ultima IV: Quest of the Avatar

Ultima IV: Quest of the Avatar

02 DéC. 1985
Jeu de rôle (RPG)
Ultima IV: Quest of the Avatar

Ultima IV: Quest of the Avatar

01 NOV. 1985
Fiche en cours d'enrichissement
Caverns of Callisto

Caverns of Callisto

31 DéC. 1983
Fiche en cours d'enrichissement
Ultima II: The Revenge of the Enchantress

Ultima II: The Revenge of the Enchantress

31 DéC. 1983
Fiche en cours d'enrichissement
Ultima III: Exodus

Ultima III: Exodus

23 AOûT 1983
Fiche en cours d'enrichissement
Ultima II: The Revenge of the Enchantress
Steam

Ultima II: The Revenge of the Enchantress

24 AOûT 1982
Jeu de rôle (RPG)